using UnityEngine;
// [Assembly-CSharp.dll].StoreUpdate
public class StoreUpdate : MonoBehaviour
{
    // Fields
    private UnityEngine.Sprite[] dogs;
    private UnityEngine.Sprite[] bees;
    private UnityEngine.Sprite[] hives;
    private UnityEngine.GameObject scrollView;
    
    // Methods
    public StoreUpdate()
    {
    
    }

}
